perm filename H7.YEL[LOU,BGB] blob
sn#100992 filedate 1974-12-08 generic text, type T, neo UTF8
TRANS S2 12.83 1.00 7.20 -89.89 3.49 .22
TRANS SCE 30.11 34.50 5.26 149.47 90.00 61.28
TRANS LH 20.36 30.95 5.62 180.00 .00 90.00
TRANS S3 12.83 31.22 5.70 -89.87 3.90 1.91
TRANS T1 30.74 31.25 6.00 142.43 87.81 -127.59
TRANS S4 12.84 30.84 4.52 -90.97 1.91 7.80
TRANS SH 8.55 32.37 12.12 -141.21 82.31 -159.99
TRANS OHP 7.14 30.76 6.59 .00 90.00 .00
TRANS SL 8.46 32.44 8.64 173.29 89.11 154.47
TRANS PIN 28.83 27.19 3.85 -103.18 85.71 -13.36
TRANS H1 20.00 30.00 1.00 180.00 90.00 .00
TRANS SCRW 30.07 36.13 5.50 -180.00 90.00 .00
TRANS SCT 30.10 34.50 3.73 154.35 87.27 66.42
TRANS R 20.24 32.40 1.00 .00 90.00 .00
TRANS RH 20.00 30.00 5.00 .00 90.00 .00
TRANS T 20.00 30.00 1.00 180.00 90.00 .00
TRANS S1 12.90 31.14 8.20 -90.21 2.97 -2.43
TRANS SCREW 8.41 32.30 10.25 -152.69 87.04 -171.75
VECT V .00 -2.00 .00
VECT X 1.00 .00 .00
VECT ND .00 .00 3.00
VECT Y .00 1.00 .00
VECT HA 1.00 .00 .00
VECT Z .00 .00 1.00
VECT F .00 .00 -60.00
VECT SA .00 -1.00 3.00
VECT SD 1.00 1.00 .50
VECT MV -100.00 .00 .00
VECT FV .00 .00 -300.00
VECT NIL .00 .00 .00
DEFINE MOVE_TO_GRASP
OPEN 2
MERGE
MOVE LH
CHANGE Y -4 NIL 0 0
DEFINE Y_PART
BEGIN YHINGE
MOVE_TO_GRASP
PROCEED
TAKE_IT
PROCEED
GIVE_AND_GO
PROCEED
SS
SCRW S1
ANOTHER
SCRW S2
SB
PROCEED
GET_RIGHT
PROCEED
LEAVE_RIGHT
PROCEED
SCREW_IT
PARK
DEFINE TAKE_IT
GO LH
CLOSE -1
DEFINE GIVE_AND_GO
OPEN 2
CHANGE Y -3 NIL 0 0
CLOSE -1
MERGE
MOVE OHP
PLACE
SAVE TOP
DEFINE SS ;PICKS UP THE SCREWDRIVER
CHANGE Z 2 NIL 0 0
OPEN 3
MERGE
MOVE T1 ;WHERE THE TOOL IS
VECT FV
0 0 -60
STOP FV NIL
FREE 1 X
CHANGE Z -2 NIL 0 100 ;PLACE HAND ON TOP OF TOOL
VECT FV
0 0 -300
FORCE FV NIL
VECT FV
0 0 -100
STOP FV NIL
SPIN 1 Z
CHANGE Z -1 NIL 0 0 ;PUSH THE HAND DOWN ON THE TOOL
CLOSE 1
NNUL
CONO ND SD 13 0 0
CHANGE Z 4 NIL 0 0 ;PICK IT UP
NNUL
CONO SA SD 13 0 0
DEPART NIL
MOVE SCRW ;AND GO THE THE DISPENSER
DEFINE SB
CONO ND SD 13 0 0
DEPART HA
GOTO T1 Z 1 NIL 0
VECT FV
0 0 -300
STOP FV NIL
CONO ND SD 13 0 0
CHANGE Z -3 NIL 0 100
OPEN 3
NNUL
CHANGE Z 3 NIL 0 100
DEFINE SCRW H ;STARTS HOLDING SCREWDRIVER AT DISPENSER
;PICKS UP A SCREW AND DRIVES IT INTO HOLE H
FLUSH
GET_A_SCREW
CONO HA SD 13 0 0
NNUL
MOVE H Y .5 NIL 0
FIND H
DRIVE_IT
FLUSH
LEAVE
DEFINE GET_A_SCREW
ASSIGN SCREW 4 ;NUMBER OF TIMES TO TRY TO PICK UP SCREW
JUMP 2
CONO ND SD 13 0 0
L4: GO SCRW
PLACE
VECT F
0 20 -100
FREE 2 Y Z
FORCE F NIL
NNUL
SCREW -20
MERGE
DRIVE 1 0 30 ;PUSH THE SCREWDRIVER AGAINST THE DISPENSER
;AND DOWN ON THE SCREW AS IT ROTATES
VECT FV
0 0 -50
STOP FV NIL
VECT FV
0 0 -100
FORCE FV NIL
WOBBLE .2
CHANGE Z -.5 NIL 0 10 ;PUSH THE SCREWDRIVER INTO THE SCREW HEAD
FREE 2 X Y
CONO ND SD 13 0 0
CHANGE Z .20 NIL 0 120 ;LIFT THE SCREW UP OVER THE END STOP
NNUL
FREE 1 X
VECT F
0 -20 0
STOP F NIL
CONO ND SD 13 100 100
GO SCE ;AND TAKE IT OUT
SKIPN 23
JUMP L3 ;NO EXCESSIVE FORCE SO PROCEED
ASSIGN PULL 3 ;TIMES TO TRY PULLING OUT
L2: WOBBLE .5
VECT FV
0 0 100
STOP FV NIL
CHANGE Z 1 NIL 0 0
SKIPN 23
JUMP L5 ;CAME OUT FINE
SOJG PULL L2 ;TOO MUCH FORCE TRY AGAIN
JUMP L6 ;DO IT BY HAND
L5: SOJG SCREW L4
JUMP L6
VECT F
0 0 -60
L3: STOP F NIL ;DRIVER CAME OUT CHECK IF IT HAS SCREW
CONO ND SD 13 0 0
GO SCT
SKIPE 23
JUMP L7 ;ALL OK GO TO HOLE
NNUL
GOTO SCRW ;GO BACK TO BEGINNING
SOJG SCREW L4
L6: WAIT FREE THE SCREW DRIVER PUT A SCREW ON ITS END AND PROCEED
L7: ASSIGN LAND 12
ASSIGN BOTTOM 3
DEFINE DRIVE_IT
FREE 3 X Y Z
VECT FV
-60 0 0
VECT MV
-100 0 0
STOP NIL MV
FORCE FV NIL
NNUL
CONO ND SD 13 0 0
SCREW -60
MERGE
CHANGE NIL 0 NIL 0 150 ;AND DRIVE IN THE SCREW
SKIPE 23
JUMP 1
ASSIGN OUT 10
DEFINE LEAVE
L1: FREE 1 Y
SPIN 2 X Z
WOBBLE 0.5
CONO ND SD 13 0 0
CHANGE X .3 NIL 0 20 ;PULL THE DRIVER OUT A LITTLE
VECT FV
100 0 0
STOP FV NIL
NNUL
CONO ND SD 13 0 0
CHANGE X 1 NIL 0 50 ;AND THEN A BIT MORE BUT STOP IF STUCK IN PUMP
SKIPN 23
JUMP L8
SOJG OUT L1
WAIT FREE THE SCREW DRIVER AND PROCEED
L8: JUMP 1
DEFINE FIND T ;PUTS THINGS IN HOLES
FLUSH
VECT FV
-50 0 0
SEARCH .1 X Y
CONO ND SD 13 0 0
GO T Y .5 NIL 0 ;GO TO THE HOLE
RESTORE TOP 0
VECT FV
-100 0 0
STOP FV NIL
CHANGE X -1 NIL 0 100 ;FIND THE SURFACE
SAVE HINGE
L1: GO T X .2 NIL 0 ;GOTO THE HOLE
RESTORE HINGE 0
STOP FV NIL
NNUL
CHANGE X -.6 NIL 0 60 ;TRY TO GO DOWN WITHOUT MEETING RESISTANCE
SKIPN 23
JUMP L4
AOJ 1
SOJG LAND L1
JUMP L2
L2: WAIT PUT THE PIN IN THE HOLE AND PROCEED
L4: JUMP 1
DEFINE ANOTHER
DEPART HA
CONO SA SD 13 0 0
MOVE SCRW
DEFINE GET_RIGHT
OPEN 1
MOVE R
PLACE
CHANGE Z .1 NIL 0 0
CHANGE Y 1 NIL 0 100
PLACE
CHANGE Z .1 NIL 0 0
CLOSE .2
GO RH
DEFINE LEAVE_RIGHT
OPEN 1
CHANGE Y -4 NIL 0 0
DEFINE SCREW_IT
FLUSH
OPEN 2
MERGE
MOVE PIN
PLACE
CLOSE -1
FREE 2 X Y
SPIN 2 X Y Z
CHANGE Z 2 NIL 0 100
MOVE SCREW
SEARCH .05 Z Y
L: GO SCREW
FREE 2 X Y
VECT FV
0 0 -150
STOP FV NIL
CHANGE Z -.5 NIL 0 100
SKIPE 23
AOJ L
OPEN 2
NNUL
GO SH
CLOSE -1
NNUL
STOP FV NIL
GO SL
SKIPE 23
JUMP 1
PROCEED
NNUL
L1: GO SH
STOP FV NIL
GO SL
SKIPE 23
JUMP L1
DEFINE Y
SS
SCRW S1
ANOTHER
WAIT
SCRW S2
SB